Wednesday, October 24, 2012

Bohemia House UDK


A few weeks ago I was learning to use UDK. Here I tried to import inside UDK a model I did a while ago for CryEngine.

The really interesting part was creating the materials inside UDK and, in this case, try to mimic the CryEngine shaders. I'm pretty happy to have been able to create blending textures, thanks to a very good tutorial about "advanced vertex paint" on Chris Albeluhn Website.

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